Brands, Media & IP Owners
For teams exploring how gaming can extend a brand, audience, or IP into a credible interactive project.
- Gaming opportunity framing
- MVP and format definition
- Studio, partner, and deal model options
I provide senior video game consulting for brands, IP owners, studios, and B2B gaming companies that need to frame gaming opportunities, find the right partners, and structure commercially viable deals before committing budget or production.
Senior gaming judgment for teams that need to turn an opportunity into a partner-ready, commercially grounded project.
Founded by Cyril Guilleminot, Game Growth Advisor helps brands, IP owners, studios, platforms, and B2B gaming services clarify what to build, who to partner with, and how to structure a deal before committing budget or production.
The work is intentionally practical: fewer abstract strategy decks, more decision support, partner-ready framing, and commercial logic that survives the first serious conversation.
20+ years across Gameloft, SFR, Blacknut, and EUR12M+ P&L ownership.
MVP, partner profile, pitch narrative, and deal logic shaped before outreach.
Avoid overbuilding, wrong partners, vague positioning, and unclear economics.
For teams exploring how gaming can extend a brand, audience, or IP into a credible interactive project.
For teams that need to make a product, platform, or concept partner-ready before approaching brands, publishers, or strategic partners.
For companies building gaming offers, tools, or distribution models that need sharper positioning and commercial structure.
Game Growth Advisor uses gaming consulting to mean senior decision support before major budget, production, partner, or distribution commitments. The work clarifies the opportunity, the audience, the right game format, the partner model, and the deal logic.
It is built for brands and IP owners entering games, studios preparing growth or partner conversations, and B2B gaming companies that need sharper positioning before they approach platforms, publishers, operators, or strategic accounts.
Use GGA when the question is not simply "who can build this?" but "what should we build, with whom, on what commercial terms, and how do we make it partner-ready?"
Turn an early gaming idea into a clear project that can be evaluated, pitched, and briefed.
Best for: Brands, media groups, IP owners
Identify, prioritize, and prepare outreach to partners that actually fit the project and its maturity.
Best for: Brands, studios, platforms, B2B services
Compare commercial models and structure a deal that can be understood, negotiated, and executed.
Best for: Teams entering partner or production discussions
Define the right gaming format for a brand, media property, or IP before briefing a studio.
Best for: Brands, media groups, IP owners
Ongoing senior advisory for teams navigating strategy, partnerships, distribution, and commercial decisions.
Best for: Founders and executive teams
Clarify what to build, who to partner with, and how to structure the opportunity before investing in production.
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Co-Founder
Global Director Cloud Gaming / BU Director France & Benelux
Director Business Development (Freelance)
Head of Mobile Games Unit / Product Manager
I primarily work with brands, media groups, IP owners, studios, gaming startups, platforms, and B2B gaming services that need to turn a gaming opportunity into a clear, partner-ready, commercially viable project.
I take a strategic but execution-aware approach. Every engagement starts with the opportunity, audience, MVP, partner model, and commercial logic. I help clarify what should be built, which partners matter, how to package the project, and how to structure a deal that can move from concept to execution.
Engagements are flexible. The most common formats are focused sprints for opportunity framing, partner search, deal structuring, branded gaming strategy, and fractional advisory for teams that need senior gaming, product, partnership, and distribution judgment without a full-time hire. We usually start with a discovery call to scope the mission.
Absolutely. I work with clients globally and have experience across Europe, North America, Asia, and LATAM markets. Based in Paris and Madrid, I'm used to working across time zones and have built partnerships with studios, platforms, telcos, publishers, and digital distribution players on three continents.
I maintain a selective client roster to ensure dedicated attention to each engagement. Availability varies—the best way to check is to book a discovery call. For urgent projects or time-sensitive opportunities, I can often accommodate quick-turnaround engagements.
If you're exploring a branded game, an IP extension, a partner search, a deal structure, or a distribution opportunity, let's talk through what it would take to make the project commercially viable.
Based in Paris, France & Madrid, Spain